Enchanter

An enchanter is a late-game machine that allows players to place powerful enchantments onto items at the cost of a large amount of energy.

Once an enchanter has 60 RE stored within it, it's secondary meter will begin to fill. This means the enchanter can store up to 180 RE.

Once the enchanter is full, if there is an item in it's item slot, the enchanter will attempt to imbue the item with a random enchantment. If the enchantment can go onto that item, the item will get that enchantment to it's old enchantment level + 1, up to that enchantment's maximum level.

For instance, an iron sword with sharpness II, when enchanted with sharpness by the enchanter, will become sharpness III, but if it was an iron sword with sharpness IV the enchantment would fail.

If an enchantment fails the enchanter will emanate a click, and if it succeeds, it will create a levelling up sound.